I have created an empty sprite to use as a container.
I then add several symbols as children to the container (container.addChild(symbol)).
I then add an event handler to the container (container.addEventListener(MouseEvent.CLICK, containerClick)).
In the event handler I trace the event.localX and event.localY.
When I click on a symbol it reports the localX and localY relative to the symbol's registration point.
What I would like is the localX and localY relative to the container's registration point.
Is that possible?