I have a problem in which my opengl doesn't render properly on HTC devices.
I've tested it on a few other devices on which it renders properly. is an example on a normal device: Here is an example on a normal device. And here is an example with the HTC Desire and Desire S.
The problem when I added in
GLES20.glEnable(GLES20.GL_DEPTH_TEST);
and goes again when I comment it out, but I can't just leave it out as then half my walls go invisible.
Is it possible it has something to do with this? Is there anything I can do? I can supply more code.