I'm trying to store a couple of ints in memory using void* & then retrieve them but it keeps throwing "pointer of type ‘void *’ used in arithmetic" warning.
void *a = new char[4];
memset(a, 0 , 4);
unsigned short d = 7;
memcpy(a, (void *)&d, 2);
d=8;
memcpy(a+2, (void *)&d, 2); //pointer of type ‘void *’ used in arithmetic
/*Retrieving*/
unsigned int *data = new unsigned int();
memcpy(data, a, 2);
cout << (unsigned int)(*data);
memcpy(data, a+2, 2); //pointer of type ‘void *’ used in arithmetic
cout << (unsigned int)(*data);
The results are as per expectation but I fear that these warnings might turn into errors on some compiler. Is there another way to do this that I'm not aware of?
I know this is perhaps a bad practice in normal scenario but the problem statement requires that unsigned integers be stored and sent in 2 byte packets. Please correct me if I'm wrong but as per my understanding, using a char* instead of a void* would have taken up 3 bytes for 3-digit numbers.