I have a gridlayout who's size I want to check before displaying anything in the activity, because I want to check if an image needs to be resized. Can't do it OnStart() because apparently it hasn't been loaded yet. Adding a listener doesn't work due to synchronization issues with the rest of the code. It would be nice if I could just manually generate the value, by using the dimensions of the device, but I for the life of me can't find the exact value of those stupid margins Android places automatically. Any suggestions? Essentially in the code below I need to have height/width of the GridLayout BEFORE SplitImage() is called.
XML
<GridLayout
android:id="@+id/grid_layout"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:useDefaultMargins="false" >
</GridLayout>
Relevant JAVA
public class GamePlay extends Activity {
int difficulty = 0;
int image = 0;
int widthView = 0;
int heightView = 0;
int boardW;
int boardH;
int nSqr;
Bitmap[][] gameBoard;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
Intent intent = getIntent();
difficulty = intent.getIntExtra("DIFFICULTY_KEY_DMIROU246", 0);
image = intent.getIntExtra("LEVEL_KEY_DMIROU246", 0);
setContentView(R.layout.activity_game_play);
Log.w("Derp", "1");
}
@Override
protected void onStart() {
super.onStart();
View view = (View) findViewById(R.id.grid_layout);
Log.w("Derp", "2");
heightView = view.getHeight();
widthView = view.getWidth();
Log.w("Derp", "3");
gameBoard = SplitImage();
Log.w("Derp", "9");
}