I have a plane mesh and I duplicated them and put them in a Object3d group, and they are both suppose to be transparent, but only one of them is, please help.
face = new THREE.MeshBasicMaterial({
side: THREE.DoubleSide,
transparent: true,
map: THREE.ImageUtils.loadTexture('face.png')
});
face.map.magFilter = THREE.NearestFilter;
face.map.minFilter = THREE.NearestFilter;
facePlane = new THREE.Mesh(new THREE.PlaneGeometry(100, 100), face);
faceGroup = new THREE.Object3D();
faceGroup.add(facePlane.clone());
faceGroup.add(facePlane.clone());
faceGroup.children[0].rotation.y = 90*(Math.PI/180);
scene.add(faceGroup);