I'm trying to apply a bump map to a mesh imported at runtime, using Three.js.
I can actually apply the bumpMap, but I need to specify the vertical and horizontal scaling for the map (somebody call it tiling). I saw that for bumpMapping there is only one value for the scale, and not a Vector2 as I thought.
I saw that there is bumpMap.repeat property, but I think it's not what I need.
Can anybody give me some advice, please?
Thank you very much
I just noticed that I can't post snapshot, 'cause I'm new here. If anybody is interested, please let me know how to send the images.