I have a view whose boundaries are set up for collisions (setTranslatesReferenceBoundsIntoBoundaryWithInsets
) and a subview setup with gravity so that it can collide against the superview bounds.
I'm trying to make the collision 0% bouncy, but I haven't figured out yet how. I tried a UIDynamicItemBehavior
for the subview with elasticity to 0, also with ridiculously high friction and nothing. My rationale was that 0 elasticity already means 0 force regeneration on impact but even negative numbers seem to do nothing or very little about it.
Any ideas as to how to make the collision absorb all energy or whatever it takes to make the subview not bounce when it collides against the bounds?