I'm having problems about deleting dynamic arrays in my project.
First appear:
void StudentReviewSystem::addCourse( const int courseId, const string courseName )
{
int i = findCourse( courseId );
if ( i == -1 )
{
int newNum = numberOfCourses + 1;
Course *newCourses = new Course[newNum];
for ( int j = 0; j < numberOfCourses; j++ )
{
newCourses[j] = courses[j];
}
Course aCourse(courseId, courseName);
newCourses[numberOfCourses] = aCourse;
//delete[] courses;
courses = newCourses;
numberOfCourses = newNum;
cout<< "Course "<< courseId <<" has been added."<< endl;
}
else
{
cout<< "Course "<< courseId <<" has already exist."<< endl;
}
}
courses
is a pointer which was defined in my header.
If I comment out the delete
line, code works just fine, otherwise, program crashes.
Another appear:
StudentReviewSystem::StudentReviewSystem()
{
numberOfCourses = 0;
courses = new Course[0];
}
StudentReviewSystem::~StudentReviewSystem()
{
//delete[] courses;
}
I know I must delete
my dynamic arrays to avoid memory leaks, but whenever my destructor is called, program crashes so I comment out that line too.
Whenever I try to delete a dynamic array, program crashes no matter what I do.
It turned out that you can't delete[]
an array with size 0. So, I check for size every time I want to delete
an array. But does a 0 size array causes memory leak?