So, my question is - I have a small map on my page and I want open this map in a full screen on the same page by pressing a button and close it in the same way. I think it can be done by removing div styles when you press the button but I didn't succeed, may be this is a wrong way? I understand that is a simple question but my google skills aren't well developed and I just don't know how to ask this question properly, so I'm asking here.
My code is simply generated by GoogleMapsTileCutter plus I've added some code from here for limit panning. This is all code that I have done.
<!DOCTYPE html>
<html lang="en">
<head>
<title>PS_Bramus.GoogleMapsTileCutter</title>
<meta charset="utf-8" />
<style>
html, body {
height: 100%;
margin: 0;
padding: 0;
}
#map {
width:100%;
height:100%;
color: #CCC;
background: #EFEFEF;
}
span.loading {
display: block;
text-align: center;
font: 300 italic 72px/400px "HelveticaNeue-Light", "Helvetica Neue Light", "Helvetica Neue", sans-serif;
}
</style>
</head>
<body>
<div id="map"><span class="loading">loading tiles...</span></div>
<script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?sensor=false"></script>
<script>
/*
* = PS_Bramus.GoogleMapsTileCutter Config
* ----------------
*/
var repeatOnXAxis = false; // Do we need to repeat the image on the X-axis? Most likely you'll want to set this to false
/*
* Helper function which normalizes the coords so that tiles can repeat across the X-axis (horizontally) like the standard Google map tiles.
* ----------------
*/
function getNormalizedCoord(coord, zoom) {
if (!repeatOnXAxis) return coord;
var y = coord.y;
var x = coord.x;
// tile range in one direction range is dependent on zoom level
// 0 = 1 tile, 1 = 2 tiles, 2 = 4 tiles, 3 = 8 tiles, etc
var tileRange = 1 << zoom;
// don't repeat across Y-axis (vertically)
if (y < 0 || y >= tileRange) {
return null;
}
// repeat across X-axis
if (x < 0 || x >= tileRange) {
x = (x % tileRange + tileRange) % tileRange;
}
return {
x: x,
y: y
};
}
/*
* Main Core
* ----------------
*/
window.onload = function() {
// Define our custom map type
var customMapType = new google.maps.ImageMapType({
getTileUrl: function(coord, zoom) {
var normalizedCoord = getNormalizedCoord(coord, zoom);
if(normalizedCoord && (normalizedCoord.x < Math.pow(2, zoom)) && (normalizedCoord.x > -1) && (normalizedCoord.y < Math.pow(2, zoom)) && (normalizedCoord.y > -1)) {
return zoom + '_' + normalizedCoord.x + '_' + normalizedCoord.y + '.jpg';
} else {
return 'empty.jpg';
}
},
tileSize: new google.maps.Size(256, 256),
maxZoom: 5,
name: 'PS_Bramus.GoogleMapsTileCutter'
});
// Basic options for our map
var myOptions = {
center: new google.maps.LatLng(0, 0),
zoom: 3,
minZoom: 3,
disableDefaultUI: true,
streetViewControl: false,
mapTypeControl: false,
mapTypeControlOptions: {
mapTypeIds: ["custom"]
}
};
// Init the map and hook our custom map type to it
var map = new google.maps.Map(document.getElementById('map'), myOptions);
map.mapTypes.set('custom', customMapType);
map.setMapTypeId('custom');
// bounds of the desired area
var allowedBounds = new google.maps.LatLngBounds(
new google.maps.LatLng(-47,-95.61),
new google.maps.LatLng(47,95.61)
);
var lastValidCenter = map.getCenter();
google.maps.event.addListener(map, 'center_changed', function() {
if (allowedBounds.contains(map.getCenter())) {
// still within valid bounds, so save the last valid position
lastValidCenter = map.getCenter();
return;
}
// not valid anymore => return to last valid position
map.panTo(lastValidCenter);
});
}
</script>
</body>