In my following code ffmpeg is transcoding the input stream and is successfully sending the chunks to the client. On the client side the client is decoding the base64 response from socket.io and is converting the response to an array buffer. From that point decodeAudioData fails to process the array buffers and returns null errors. Does anyone know why decodeAudioData isn't working?
./webaudio_svr.js:
var express = require('/usr/local/lib/node_modules/express');
var http = require('http');
var spawn = require('child_process').spawn;
var util = require('util');
var fs = require('fs');
var app = express();
var webServer = http.createServer(app);
var audServer = http.createServer(app);
var io = require('/usr/local/lib/node_modules/socket.io').listen(webServer, {log: false, });
app.use(express.static(__dirname + '/public'));
app.get('/', function(req, res){
res.send(
"<script src='/socket.io/socket.io.js'></script>\n"+
"<script>var socket=io.connect('http://127.0.0.1:3000');</script>\n"+
"<script src='/webaudio_cli.js'></script>"
);
});
webServer.listen(3000);
var inputStream = spawn('/usr/bin/wget', ['-O','-','http://nprdmp.ic.llnwd.net/stream/nprdmp_live01_mp3']);
var ffmpeg = spawn('ffmpeg', [
'-i', 'pipe:0', // Input on stdin
'-ar', '44100', // Sampling rate
'-ac', 2, // Stereo
'-f', 'mp3',
'pipe:1' // Output on stdout
]);
io.sockets.on('connection', function(webSocket) {
var disconnect = '0';
if (disconnect == '0') {
inputStream.stdout.pipe(ffmpeg.stdin);
ffmpeg.stdout.on('data', function(data) {
var data64 = data.toString('base64');
webSocket.emit('stream',data64);
});
}
webSocket.on('disconnect', function() {
disconnect=1;
});
});
./public/webaudio_cli.js:
function str2ab(str) {
var buf = new ArrayBuffer(str.length*2); // 2 bytes for each char
var bufView = new Uint16Array(buf);
for (var i=0, strLen=str.length; i<strLen; i++) {
bufView[i] = str.charCodeAt(i);
}
return buf;
}
window.AudioContext = window.AudioContext || window.webkitAudioContext;
var context = new AudioContext();
var source = context.createBufferSource();
socket.on('stream', function(data) {
var data=str2ab(atob(data));
context.decodeAudioData(data, function(buffer) {
source.connect(context.destination);
source.buffer = buffer;
source.start(0);
}, function(err) {
console.log("err(decodeAudioData): "+err);
});
});