In the following line of code
mesh = new THREE.Mesh(new THREE.SphereGeometry(500,60,40),
new THREE.MeshBasicMaterial({map:texture,overdraw:true}));
What are the values 60 and 40 and what is their effect on the sphere?
mesh.scale.x = -1;
What does the above statement do??
I have gone through many articles but none explains the above and even the three.js documentation gives the syntax for use and not the description.