So I'm trying to compile the H.264 codec so that I can use it to enhance performance in NoMachine as per https://www.nomachine.com/AR10K00695
Instructions below deal with the following possible cases on server host:
Case 1: You don't have x264 library already compiled
Case 2: You have x264 library already compiled
and on client host:
Case 1: You have FFmpeg already installed
Case 2: You don't have FFmpeg installed
Case 3: You have FFmpeg libraries already compiled
The weird thing is that it states that you compile x264 on the server and ffmpeg on the client. Shouldn't you have either have x264 compiled on both the server and the client or ffmpeg on the server and the client?
Why use two different codecs for the server and the client?