I'm creating a Windows service with 2 separate components: 1 component creates jobs and inserts them to the database (1 thread) The 2nd component processes these jobs (multiple FIXED # of threads in a thread pool)
These 2 components will always run as long as the service is running.
What I'm stuck on is determining how to implement this thread pool. I've done some research, and there seems to be many ways of doing this such as creating a class that overriddes the method "ThreadPoolCallback", and using ThreadPool.QueueUserWorkItem to queue a work item. http://msdn.microsoft.com/en-us/library/3dasc8as.aspx
However in the example given, it doesn't seem to fit my scenario. I want to create a FIXED number of threads in a thread pool initially. Then feed it jobs to process. How do I do this?
// Wrapper method for use with thread pool.
public void ThreadPoolCallback(Object threadContext)
{
int threadIndex = (int)threadContext;
Console.WriteLine("thread {0} started...", threadIndex);
_fibOfN = Calculate(_n);
Console.WriteLine("thread {0} result calculated...", threadIndex);
_doneEvent.Set();
}
Fibonacci[] fibArray = new Fibonacci[FibonacciCalculations];
const int FibonacciCalculations = 10;
for (int i = 0; i < FibonacciCalculations; i++)
{
ThreadPool.QueueUserWorkItem(f.ThreadPoolCallback, i);
}