I've found a program for converting SVG images directly into code. Sounds like an epic solution for iOS application size problems but here occurs some obstacles. Drawing complex images result into 4k+ lines of hardcore code. Its about 100 kB pure file size that almost equals to initial png image size.
So the question - is there any point(total app size gain) of drawing such kind of images from code or better include em in project as normal pngs? Whats the ration between code size and binary size? Or how could I calculate it?