I am looking at this slider http://jsfiddle.net/sCanr/1/.
(function () {
var $container = $('#container');
var $slider = $('#slider');
var sliderW2 = $slider.width()/2;
var sliderH2 = $slider.height()/2;
var radius = 200;
var deg = 0;
var elP = $('#container').offset();
var elPos = { x: elP.left, y: elP.top};
var X = 0, Y = 0;
var mdown = false;
$('#container')
.mousedown(function (e) { mdown = true; })
.mouseup(function (e) { mdown = false; })
.mousemove(function (e) {
if (mdown) {
var mPos = {x: e.clientX-elPos.x, y: e.clientY-elPos.y};
var atan = Math.atan2(mPos.x-radius, mPos.y-radius);
deg = -atan/(Math.PI/180) + 180; // final (0-360 positive) degrees from mouse position
X = Math.round(radius* Math.sin(deg*Math.PI/180));
Y = Math.round(radius* -Math.cos(deg*Math.PI/180));
$slider.css({ left: X+radius-sliderW2, top: Y+radius-sliderH2 });
// AND FINALLY apply exact degrees to ball rotation
$slider.css({ WebkitTransform: 'rotate(' + deg + 'deg)'});
$slider.css({ '-moz-transform': 'rotate(' + deg + 'deg)'});
//
// PRINT DEGREES
$('#test').html('angle deg= '+deg);
}
});
})();
What i want to do it turn this into a time line control for a html5 video. However, i am having some trouble with calculating the math behind this.