The question in short is: How do you reference a second script containing reusable script code, under the constraints that you need to be able to unload and reload the scripts when either of them changes without restarting the host application?
I'm trying to compile a script class using the CS-Script "compiler as service" (CSScript.Evaluator), while referencing an assembly that has just been compiled from a second "library" script. The purpose is that the library script should contain code that can be reused for different scripts.
Here is a sample code that illustrates the idea but also causes a CompilerException at runtime.
using CSScriptLibrary;
using NUnit.Framework;
[TestFixture]
public class ScriptReferencingTests
{
private const string LibraryScriptCode = @"
public class Helper
{
public static int AddOne(int x)
{
return x + 1;
}
}
";
private const string ScriptCode = @"
using System;
public class Script
{
public int SumAndAddOne(int a, int b)
{
return Helper.AddOne(a+b);
}
}
";
[Test]
public void CSScriptEvaluator_CanReferenceCompiledAssembly()
{
var libraryEvaluator = CSScript.Evaluator.CompileCode(LibraryScriptCode);
var libraryAssembly = libraryEvaluator.GetCompiledAssembly();
var evaluatorWithReference = CSScript.Evaluator.ReferenceAssembly(libraryAssembly);
dynamic scriptInstance = evaluatorWithReference.LoadCode(ScriptCode);
var result = scriptInstance.SumAndAddOne(1, 2);
Assert.That(result, Is.EqualTo(4));
}
}
To run the code you need NuGet packages NUnit and cs-script.
This line causes a CompilerException at runtime:
dynamic scriptInstance = evaluatorWithReference.LoadCode(ScriptCode);
{interactive}(7,23): error CS0584: Internal compiler error: The invoked member is not supported in a dynamic assembly.
{interactive}(7,9): error CS0029: Cannot implicitly convert type '<fake$type>' to 'int'
Again, the reason for using CSScript.Evaluator.LoadCode instead of CSScript.LoadCode is so that the script can be reloaded at any time without restarting the host application when either of the scripts changes. (CSScript.LoadCode already supports including other scripts according to http://www.csscript.net/help/Importing_scripts.html)
Here is the documentation on the CS-Script Evaluator: http://www.csscript.net/help/evaluator.html
The lack of google results for this is discouraging, but I hope I'm missing something simple. Any help would be greatly appreciated.
(This question should be filed under the tag cs-script which does not exist.)