I am resizing image on website using ImageHandler.ashx
which re-sizes image on fly. but with loss of quality.
How can i improve this code to improve quality of image. Image with this code comes slightly pixelated.
I use following line of code to show images
imgBanner.ImageUrl = "../ImageHandler.ashx?h=108&w=162&file=../images/ImageName.jpg
Following is the code for handler
<%@ WebHandler Language="C#" Class="ImageHandler" %>
using System;
using System.Web;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
public class ImageHandler : IHttpHandler {
public void ProcessRequest(HttpContext context)
{
// for new height of image
int h = int.Parse(context.Request.QueryString["h"].ToString());
// for new width of image
int w = int.Parse(context.Request.QueryString["w"].ToString());
// for image file name
string file = context.Request.QueryString["file"].ToString();
// Path of image folder where images files are placed
string filePath = context.Server.MapPath("~/images/" + file);
// Resize proccess
using (System.Drawing.Image img = System.Drawing.Image.FromFile(filePath))
{
Bitmap objBmp = new Bitmap(img, w, h);
string extension = Path.GetExtension(filePath);
MemoryStream ms;
byte[] bmpBytes;
switch (extension.ToLower())
{
case ".jpg":
case ".jpeg":
ms = new MemoryStream();
objBmp.Save(ms, ImageFormat.Jpeg);
bmpBytes = ms.GetBuffer();
context.Response.ContentType = "image/jpeg";
context.Response.BinaryWrite(bmpBytes);
objBmp.Dispose();
ms.Close();
context.Response.End();
break;
case ".png":
ms = new MemoryStream();
objBmp.Save(ms, ImageFormat.Png);
bmpBytes = ms.GetBuffer();
context.Response.ContentType = "image/png";
context.Response.BinaryWrite(bmpBytes);
objBmp.Dispose();
ms.Close();
context.Response.End();
break;
case ".gif":
ms = new MemoryStream();
objBmp.Save(ms, ImageFormat.Gif);
bmpBytes = ms.GetBuffer();
context.Response.ContentType = "image/png";
context.Response.BinaryWrite(bmpBytes);
objBmp.Dispose();
ms.Close();
context.Response.End();
break;
}
img.Dispose();
}
}
public bool IsReusable {
get {
return false;
}
}
}