this is my viewclass
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.*;
public class View
{
JFrame frame;
JPanel background;
public View()
{
frame = new JFrame("Platformer");
background = new JPanel(new BorderLayout());
BuildMenu();
SetBackground();
BuildLowerPanel();
frame.getContentPane().add(background);
frame.setSize(800, 700);
frame.setVisible(true);
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
private void BuildMenu()
{
JMenuBar menuBar = new JMenuBar();
JMenu menu = new JMenu("Menu");
menuBar.add(menu);
frame.setJMenuBar(menuBar);
JMenuItem i = new JMenuItem("Resume");
i.setActionCommand("RESUME");
JMenuItem j = new JMenuItem("Pause");
j.setActionCommand("PAUSE");
menu.add(i);
menu.add(j);
}
public void paintComponent(Graphics g)
{
}
private void BuildLowerPanel()
{
}
}
this is my Model class which essentially only reads in the image
package introGUI;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
public class Model
{
private BufferedImage img;
public void ReadImage()
{
try
{
img = ImageIO.read(new File("C:\\Users\\p333kle\\Pictures\\lvl1.jpg"));
}
catch(IOException e)
{
System.err.println("Error: Couldn't load background image");
}
}
}
Right now i want to add a setBackground method to my view class which will be called by the controller when a level is initialized, and will take in the image read by the model. However i am confused as to how i will be doing this, because i know for sure i have to use paintComponent and then draw the image i have read. However i am unsure of how to proceed writing the setBackground method.