So I was bored and messing around with javaScript and here's my current code:
JS
var Money = 0;
var U1Amount = 0;
function mButton()
{
Money += 1;
document.getElementById('money').innerHTML=Money + "$";
}
function buyU1()
{
if(Money < 30)
{
document.getElementById('updates').innerHTML="You do not have enough money.";
} else {
Money -= 30;
U1Amount += 1;
document.getElementById('money').innerHTML=Money + "$";
document.getElementById('updates').innerHTML="You have successfully bought Upgrade 1";
resetUpdates();
}
}
var interval = setInterval(gMoneyU1, 1000);
function gMoneyU1()
{
var calc = 5 * U1Amount;
Money += calc;
document.getElementById('money').innerHTML=Money + "$";
}
function resetUpdates()
{
setTimeout(function(){document.getElementById('updates').innerHTML="";}, 10000);
}
</script>
HTML
<body>
Generated something: <span id='money'>0$</span>
<br />
<span id='updates'></span>
<br />
<button onClick='mButton()'>Generate something.</button>
<br />
<button onClick='buyU1()'>Buy upgrade 1. ($30)</button>
</body>
I have tried to google and found out about some localStorage.setItem and stuff, but I'm unsure how to use it. If someone could explain it I'd really appreciate it. :)
Thanks in advance.