A small program I made contains a lot of small bitmaps and sound clips that I would prefer to include into the binary itself (they need to be memory mapped anyway). In the MS PE/COFF standard, there is a specific description on how to include resources (the .rsrc section) that has a nice file system-like hierarchy. I have not found anything like that in the Linux ELF specification, thus I assume one is free to include these resources as seemed fit.
What I want to achieve is that I can include all resources in only one ELF section with a symbolic name on the start of each resource (so that I can address them from my C code). What I am doing now is using a small NASM file that has the following layout:
SECTION .rsrc
_resource_1:
incbin "../rsrc/file_name_1"
_resource_1_length:
dw $-resource_1
_resource_2:
incbin "../rsrc/file_name_2"
_resource_2_length:
dw $-resource_2
...
I can easily assemble this to an ELF object that can be linked with my C code. However, I dislike the use of assembly as that makes my code platform-dependent.
What would be a better way to achieve the same result?
This question has already been asked on stackoverflow, but the proposed solutions are not applicable to my case:
- The solution proposed over here: C/C++ with GCC: Statically add resource files to executable/library Including the resources as hex arrays in C code is not really useful, as that mixes the code and the data in one section. (Besides, it's not practical either, as I can't preview the resources once they are converted to arrays)
- Using
objcopy --add-section
on every resource works, but then every resource gets its own section (including header and all that). That seems a little wasteful as I have around 120 files to include (each of +/- 4K).