This app runs fine on emulator but stops unexpectedly when installed on phone. My app is having -
- 7 Activities each having its own layout , AlertDialogs , menus and java class
- A SQLiteHelper class having one database with two tables.
- SQLiteHelper class has around 10 methods.
The app when run on emulator, sometimes logcat shows- "Skipped 55 frames, the app may be doing too much work on mainthread"
- Is that too much for a phone to handle?
- Is there some basic mistake which I am doing?
- Are there some rules to be followed that I am not following?