Let say I have a class like this:
public class A
{
private BaseSettings fieldA;
public ISettings PropertyA
{
get {return fieldA;}
set {fieldA= value as BaseSettings;}
}
}
where BaseSettings implements ISettings. Inside class A, if I want to access BaseSettings' property called PropertyB, which of this is a good practice:
fieldA.PropertyB;
or
((BaseSettings)PropertyA).PropertyB;
One may say the first approach may hide the hint to when a property changed. For example, a code may listen to PropertyChangedEvent and then the value for property changed without raising the event.
Another one may say the second approach may expose a risk that when a person who is not familiar with current code modify it, he may cast the PropertyA to different type that implements ISettings.
Both approaches have its downside. In a good programming practice, which one should be more preferable?
EDIT: Added based on the comments belows:
I agree that setting the backing-field as ISettings makes absolute sense. But what should I do to make sure that the PropertyA is always type of BaseSettings. That will raise a question: "Then why don't you set both property and backing-field to BaseSettings?".
The reason behind why property and its backing field are different is that class A also implement an interface like this
public interface IControlWithSettings
{
ISettings OwnerSettings
{
get;
set;
}
ISettings Settings
{
get;
set;
}
}
So the actual classA would look like this
public class BaseForm: Form, IControlWithSettings
{
private BaseFormSettings settings;
public ISettings Settings
{
get {return settings;}
set {settings= value as BaseFormSettings;}
}
}
And I have another class B would also implement IControlWithSettings
public class BaseUserControl: UserControl, IControlWithSettings
{
private BaseUserControlSettings settings;
public ISettings Settings
{
get {return settings;}
set {settings= value as BaseUserControlSettings ;}
}
}
Both BaseFormSettings : ISettings
and BaseUserControlSettings : ISettings
. This is actual ISettings interface
public interface ISettings
{
Dictionary<string, ISettings> Children { get; set; }
}
the 'as' casting is a side effect I put into the setter so that it will ignore and return null if the setting is set to wrong one. I read somewhere saying I shouldn't throw exception in a setter. So making it null is my way to inform there is something wrong has been done.
So what is the better approach. Did I design it wrong?