I am building a spritekit game with 2 screens. Inside the 1st screen the player should pick one Hangar out of 6-7, by horizontal scrolling. When one picked a new SKScene will appear with the actual game play. For scrolling - One Hangar should be centered, while two others are partly shown from the sides.
Can it be done with UIScrollView, on top of SKScene? Or better use sprite nodes for it? I am just not sure about the best way to handle user interface with sprite kit.