Preamble:
I am making a project with VS 2013 and I tried to #include <d3dx11.h>
and it was not found. I did a bit of searching and found this quote
D3DX is not considered the canonical API for using Direct3D in Windows 8 and therefore isn't included with the corresponding Windows SDK. Investigate alternate solutions for working with the Direct3D API.
from this page
I then did some more searching and found this SO question and I tried out the answer but it ended up just breaking all includes. So yes I have done some searching
Question:
How do you use d3dx11
in VS 2013?