I'm making a sprite kit game and have a UITableView
and UICollectionView
within a view controller hovering over the game SKScene
. I noticed that as the user starts to scroll the table or collection view, the FPS counter in xCode drops from 60 to 16, and there's visible lag in scrolling.
How can I find what is causing low FPS when scrolling a table view? Is there an instrument or a tutorial on how to improve animation responsiveness?
Trying the analyze function for OpenGL ES shows this message :
"Your performance is not limited by the OpenGL ES commands issued. use the instruments tool to investigate where your application is bottlenecked".