(function(){
function Mankind() {
this.name = "joe";
}
function Person(){
this.Run = function(fromWhat){
alert(this.name + ' runs from ' + fromWhat + '!');
}
}
Person.prototype = new Mankind;
var dude = new Person;
dude.Run('bear');
})()
Instead of using static data structure (class-type) definitions, javascript uses functions to dynamically build data structure prototypes. That's a big leap because it allows you to build a structure as you gather enough context to know what you really need. The prototype chain is dynamic as well, which is another big leap and I'm just starting to wrap my head around it.
Instead of more words, check the following source Luke:
(function(){
// prototype chaining example
function f1(){this.foo = "foo"}
function f2(){this.bar = "bar"}
function f3(){this.bat = "bat"}
f2.prototype = new f1();
f3.prototype = new f2();
var a = new f1;
var b = new f2;
var c = new f3;
// state is inherited
var member_list = [
a.foo, // "foo"
a.bar, // undefined
a.bat, // undefined
b.foo, // "foo"
b.bar, // "bar"
b.bat, // undefined
c.foo, // "foo"
c.bar, // "bar"
c.bat // "bat"
];
// prototypes are chained
var instanceof_list = [
a instanceof f1, // true
a instanceof f2, // false
a instanceof f3, // false
b instanceof f1, // true
b instanceof f2, // true
b instanceof f3, // false
c instanceof f1, // true
c instanceof f2, // true
c instanceof f3 // true
];
// try to break chain
function f4(){this.fu = "fu"}
f2.prototype = new f4;
// state is preserved
var member_list2 = [
a.foo, // "foo"
a.bar, // undefined
a.bat, // undefined
b.foo, // "foo"
b.bar, // "bar"
b.bat, // undefined
c.foo, // "foo"
c.bar, // "bar"
c.bat // "bat"
];
// chain not broken, but link is removed
var instanceof_list2 = [
a instanceof f1, // true
a instanceof f2, // false
a instanceof f3, // false
b instanceof f1, // true
b instanceof f2, // false
b instanceof f3, // false
c instanceof f1, // true
c instanceof f2, // false
c instanceof f3 // true
];
// no new link is added
var instanceof_list3 = [
a instanceof f4, // false
b instanceof f4, // false
c instanceof f4 // false
];
debugger
})()