I have a C++11 application with a high-priority thread that's producing data, and a low-priority thread that's consuming it (in my case, writing it to disk). I'd like to make sure the high-priority producer thread is never blocked, i.e. it uses only lock-free algorithms.
With a lock-free queue, I can push data to the queue from the producer thread, and poll it from the consumer thread, thus meeting my goals above. I'd like to modify my program so that the consumer thread blocks when inactive instead of polling.
It seems like the C++11 condition variable might be useful to block the consumer thread. Can anyone show me an example of how to use it, while avoiding the possibility that the consumer sleeps with data still in the queue? More specifically, I want to make sure that the consumer is always woken up some finite time after the producer pushes the last item into the queue. It's also important that the producer remains non-blocking.