I feel like triple pointers in C are looked at as "bad". For me, it makes sense to use them at times.
Starting from the basics, the single pointer has two purposes: to create an array, and to allow a function to change its contents (pass by reference):
char *a;
a = malloc...
or
void foo (char *c); //means I'm going to modify the parameter in foo.
{ *c = 'f'; }
char a;
foo(&a);
The double pointer can be a 2D array (or array of arrays, since each "column" or "row" need not be the same length). I personally like to use it when I need to pass a 1D array:
void foo (char **c); //means I'm going to modify the elements of an array in foo.
{ (*c)[0] = 'f'; }
char *a;
a = malloc...
foo(&a);
To me, that helps describe what foo is doing. However, it is not necessary:
void foo (char *c); //am I modifying a char or just passing a char array?
{ c[0] = 'f'; }
char *a;
a = malloc...
foo(a);
will also work.
According to the first answer to this question, if foo
were to modify the size of the array, a double pointer would be required.
One can clearly see how a triple pointer (and beyond, really) would be required. In my case if I were passing an array of pointers (or array of arrays), I would use it. Evidently it would be required if you are passing into a function that is changing the size of the multi-dimensional array. Certainly an array of arrays of arrays is not too common, but the other cases are.
So what are some of the conventions out there? Is this really just a question of style/readability combined with the fact that many people have a hard time wrapping their heads around pointers?