I'm android developer from Korea
My project has features about loading large amount of huge bitmap (about 2,000 x 1,500px)
I had a some experiments to compare time complexity and space complexity between Asset and Drawable
By result, Asset is better than drawable in space complexity.
When I load huge images using drawable, my app broken down with OutOfMemoryException : the bitmap size exceeds VM budget
but when I load huge images using Asset, It works fine!
Anybody know reason why this happened?
or Anybody know about how Drawable works in Android framework? step-by-step.
Please help.
Thank you for reading.