When testing a VOIP or a background fetch application, testing against background termination and launch is vital to see if the desired outcome is achieved. Right now, launching 28 applications including five games doesn't show any applications being killed due to memory hogs. The five games are NBA GM, CEASAR SLOTS, STELLA WARS, CRASH DRIVE 2, WATER 2.
What needs to be checked is, if any applications get killed on low memory conditions. Any ideas on triggering that kind of condition?
(VOIP apps won't be killed if the socket is active, but why aren't any applications getting killed?)