I've read multiple posts here relating to dynamic libraries on os x and debugging with gdb. But I still can't figure out why I can't debug a simple test case.
The main issue is that when I start up GDB it never loads any shared libraries.
Update: I've tried this with GDB from macports, from homebrew, and built from source and the behavior is the same.
I have a class that I compile into a library.
Test.hpp
class Test {
public:
void set(int i);
void out() const;
private:
int i;
};
Test.cpp
#include "Test.hpp"
#include <iostream>
void Test::set(int ii) { i = ii; }
void Test::out() const {
auto j = i * 100;
std::cout << i << ", " << j << "\n";
++j;
std::cout << i << ", " << j << "\n";
}
I compile it and create a library with g++. Note: the behavior is the same with macports gcc and the gcc from xcode.
/opt/local/bin/g++-mp-4.8 -O0 -g -ggdb -Wall -c -std=c++11 -o Test.o Test.cpp
/opt/local/bin/g++-mp-4.8 -dynamiclib -o libTest.dylib Test.o
Then I test it with this simple main
#include "Test.hpp"
int main() {
Test t;
auto x = 4;
t.set(x);
t.out();
return 0;
}
This is compiled and linked with
/opt/local/bin/g++-mp-4.8 -O0 -g -ggdb -Wall -c -std=c++11 -o main.o main.cpp
/opt/local/bin/g++-mp-4.8 -L . -o testing main.o -lTest
Everything compiles and runs as expected. But when I try to debug this with gdb (installed from macports, or installed from source, the behavior is the same), I have problems.
As I step through main, if I call info sharedlibrary
it always says "No shared libraries loaded at this time.", so it apparently never loads libTest.dylib
. Therefore, I can't step into any of the Test
member functions or create breakpoints anywhere in libTest.dylib
.