I started using Google Play Game Services a while ago, and yesterday while checking the logcat I couldnt help to notice this error:
E/DataBuffer(3183): Internal data leak within a DataBuffer object detected! Be sure to explicitly call close() on all DataBuffer extending objects when you are done with them. (internal object: com.google.android.gms.common.data.DataHolder@40555410)
It occurs several times in a row. Im not exactly sure why it arises. It doesnt make my app crash nor makes the google achievement/leaderboards functionality stop working.
All I know is that it is related to the functions "unlockAchievementImmediate" and "submitScoreImmediate".
Has anybody encountered this problem before or has any suggestions?
Edit: In my app I only use "unlockAchievementImmediate" and "submitScoreImmediate". These functions don't return any buffers that need any closing.