I scoured SO and some web tutorials to get this IBAction
together that edits the pixels of an UIImage. The edit it supposed to make the photo greyscale, but it also rotates the image too, and I can't figure out why. Can anyone else spot the reason? Thanks!
- (IBAction)grayscale:(id)sender {
CGContextRef ctx;
CGImageRef imageRef = [self.workingImage CGImage];
NSUInteger width = CGImageGetWidth(imageRef);
NSUInteger height = CGImageGetHeight(imageRef);
_text1.text = [NSString stringWithFormat: @"%d", width];
_text2.text = [NSString stringWithFormat: @"%d", height];
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
unsigned char *rawData = malloc(height * width * 4);
NSUInteger bytesPerPixel = 4;
NSUInteger bytesPerRow = bytesPerPixel * width;
NSUInteger bitsPerComponent = 8;
CGContextRef context = CGBitmapContextCreate(rawData, width, height,
bitsPerComponent, bytesPerRow, colorSpace,
kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
CGColorSpaceRelease(colorSpace);
CGContextDrawImage(context, CGRectMake(0, 0, width, height), imageRef);
CGContextRelease(context);
int byteIndex = 0;
for (int ii = 0 ; ii < width * height ; ++ii)
{
int outputColor = (rawData[byteIndex] + rawData[byteIndex+1] +
rawData[byteIndex+2]) / 3;
rawData[byteIndex] = (char) (outputColor);
rawData[byteIndex+1] = (char) (outputColor);
rawData[byteIndex+2] = (char) (outputColor);
byteIndex += 4;
}
ctx = CGBitmapContextCreate(rawData,
CGImageGetWidth( imageRef ),
CGImageGetHeight( imageRef ),
8,
CGImageGetBytesPerRow( imageRef ),
CGImageGetColorSpace( imageRef ),
kCGImageAlphaPremultipliedLast );
imageRef = CGBitmapContextCreateImage (ctx);
UIImage* rawImage = [UIImage imageWithCGImage:imageRef];
CGContextRelease(ctx);
self.workingImage = rawImage;
[_theImage setImage:_workingImage];
free(rawData);
}