Ok so I am new to c++ and have a assignment to create a sorted linked list with provided headers sortedlist.h and the node.h of course. I dont need help with any code within methods only how to get it to where when I make my object in my main.cpp class I'm more used to java than c++. my issue is when I tried creating the sortedLinkedList object I get:
undefined reference to `linkedSortedList::linkedSortedList()'
I am not sure how to get the main file to recognize the object or maybe I set it up wrong this is my first c++ work so I am likely making some simple error. but the issue is I cant test my code within the object class until I get this working, anyways heres what I have.
my main.cpp is simple:
#include <cstdlib>
#include "LinkedSortedList.h"
#include <iostream>
using namespace std;
// ---------------------------------------------------------------------
// main() -- Load some values into the list and print it. Then clear
// the list and reload it. Finally, print the values in the
// list using getfirst, which should remove all the values
// from the list.
// ---------------------------------------------------------------------
int main() {
int value; // Next list value
// Create a list
linkedSortedList<int> mylist;
// Load some values
mylist.insert(7);
mylist.insert(3);
mylist.insert(-2);
mylist.insert(5);
// Print the whole list
cout << "Using print():" << endl;
mylist.print();
cout << endl;
return 0;
}
and here is my linkedSortedList.cpp
#include "linkedSortedList.h"
#include "LinkedNode.h"
template <class Elm> linkedSortedList<Elm>::linkedSortedList() {
head = LinkedNode<Elm>();
tail = LinkedNode<Elm>();
tail = head.next;
}
/**linkedSortedList::linkedSortedList(const linkedSortedList& orig) {
}**/
template <class Elm> linkedSortedList<Elm>::~linkedSortedList() {
}
// Clear the list. Free any dynamic storage.
template <class Elm> void linkedSortedList<Elm>::clear(){
}
// Insert a value into the list. Return true if successful, false
// if failure.
template <class Elm> bool linkedSortedList<Elm>::insert(Elm newValue){
LinkedNode<Elm> Temp = LinkedNode<Elm>(newValue,NULL);
if(size = 0){
head.value = newValue;
}else{
if(size = 1){
head.next = &Temp;
}else{
tail.next = &Temp;
}
tail = Temp.next;
}
listLength++;
}
// Get AND DELETE the first element of the list, placing it into the
// return variable "value". If the list is empty, return false, otherwise
// return true.
template <class Elm> bool linkedSortedList<Elm>::getfirst(Elm &returnvalue){
*returnvalue = head.value;
}
// Print out the entire list to cout. Print an appropriate message
// if the list is empty. Note: the "const" keyword indicates that
// this function cannot change the contents of the list.
template <class Elm> void linkedSortedList<Elm>::print() const{
LinkedNode<Elm> current = head;
while(current.next->value != NULL){
current.print();
current = current.next;
}
}
// Check to see if "value" is in the list. If it is found in the list,
// return true, otherwise return false. Like print(), this function is
// declared with the "const" keyword, and so cannot change the contents
// of the list.
template <class Elm> bool linkedSortedList<Elm>::find(Elm searchvalue)const{
}
// Return the number of items in the list
template <class Elm> int linkedSortedList<Elm>::size() const{
return listLength;
}
;
And my linkedSortedList.h
#ifndef LINKEDSORTEDLIST_H
#define LINKEDSORTEDLIST_H
#include "SortedList.h"
#include "LinkedNode.h"
#include <iostream>
using namespace std;
template <class Elm> class linkedSortedList: public SortedList <Elm>{
public:
linkedSortedList();
~linkedSortedList();
void clear();
// Insert a value into the list. Return true if successful, false
// if failure.
bool insert(Elm newvalue);
// Get AND DELETE the first element of the list, placing it into the
// return variable "value". If the list is empty, return false, otherwise
// return true.
bool getfirst(Elm &returnvalue);
// Print out the entire list to cout. Print an appropriate message
// if the list is empty. Note: the "const" keyword indicates that
// this function cannot change the contents of the list.
void print() const;
// Check to see if "value" is in the list. If it is found in the list,
// return true, otherwise return false. Like print(), this function is
// declared with the "const" keyword, and so cannot change the contents
// of the list.
bool find(Elm searchvalue) const;
// Return the number of items in the list
int size() const;
private:
LinkedNode<Elm> head;
LinkedNode<Elm> tail;
int listLength;
};
#endif /* LINKEDSORTEDLIST_H */
Any help is appreciated like I said I am new to the language and am trying to learn so if you can help and wouldn't mind explaining a little that'd be great thanks in advance