So would:
public Car(string color = "red", topSpeed = 180)
{
carColor = color;
carTopSpeed = topSpeed;
}
be faster or slower to do than constructor chaining to get the values to carColor and carTopSpeed? I understand on a desktop environment the performance will almost always be negligible, but:
I would like to know for mobile game development where all the little things count in performance.
Thanks in advance!