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What is the best package for game developing in Java; I work with JITTers but it's too weak for example how can I make a game such as Splinter Cell Conviction? :)

What is the best in Java?

Ricardo Altamirano
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Freeman
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    Possible duplicate http://stackoverflow.com/questions/1223478/coming-back-to-java-after-a-long-absence-good-java-game-dev-resources Also see related questions http://stackoverflow.com/questions/64392/game-programming-in-java http://stackoverflow.com/questions/899155/how-to-learn-game-development – Pool Feb 05 '10 at 12:43
  • Thanks Dear The Feast it was useful rep++ ;) – Freeman Feb 05 '10 at 13:07

2 Answers2

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JMonkey Engine is quite good. It's a scenegraph engine which is layered on top of LWJGL or JOGL. It's quite nice. A couple of years ago, we were using Irrlicht with Java. We switched over to JMonkey Engine, and found it to be much easier to do what we needed.

Jay Askren
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You may want to have a look at jirr, the Java binding to Irrlicht. It's a bit outdated (latest Irrlicht version is 1.7, jirr only up to 1.4.x). It contains mostly 3D stuff, so it's not a full game engine library.

There's also LWJGL (Lightweight Java Game Library), but I've never used that.

AndiDog
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    All three libraries AndiDog mentioned are opensource and therefore free. You can even use them in a commercial setting. – Jay Askren Feb 05 '10 at 13:37