i am creating a game using libGDX
for android and desktop PCs. For transition screens, I am making use of Universal Tween engine
. The desktop version runs perfectly but whenever I try running the android version, I get a Fatal Exception
. The exception occurs as NoClassDefFound
for SpriteTween
class but it exists and is successfully detected in my desktop game.
03-03 11:04:17.192: I/System.out(21831): TOUCHED
03-03 11:04:19.264: I/System.out(21831): Click: Level2
03-03 11:04:19.264: I/dalvikvm(21831): Could not find method aurelienribon.tweenengine.TweenManager.update, referenced from method com.DC.my_packet_journey.TransitionScreen2.render
03-03 11:04:19.264: W/dalvikvm(21831): VFY: unable to resolve virtual method 241: Laurelienribon/tweenengine/TweenManager;.update (F)V
03-03 11:04:19.264: D/dalvikvm(21831): VFY: replacing opcode 0x6e at 0x0011
03-03 11:04:19.264: I/dalvikvm(21831): Failed resolving Lcom/DC/my_packet_journey/SpriteTween; interface 88 'Laurelienribon/tweenengine/TweenAccessor;'
03-03 11:04:19.264: W/dalvikvm(21831): Link of class 'Lcom/DC/my_packet_journey/SpriteTween;' failed
03-03 11:04:19.264: E/dalvikvm(21831): Could not find class 'com.DC.my_packet_journey.SpriteTween', referenced from method com.DC.my_packet_journey.TransitionScreen2.show
03-03 11:04:19.264: W/dalvikvm(21831): VFY: unable to resolve new-instance 127 (Lcom/DC/my_packet_journey/SpriteTween;) in Lcom/DC/my_packet_journey/TransitionScreen2;
03-03 11:04:19.264: D/dalvikvm(21831): VFY: replacing opcode 0x22 at 0x004a
03-03 11:04:19.264: I/dalvikvm(21831): Failed resolving Lcom/DC/my_packet_journey/SpriteTween; interface 88 'Laurelienribon/tweenengine/TweenAccessor;'
03-03 11:04:19.264: W/dalvikvm(21831): Link of class 'Lcom/DC/my_packet_journey/SpriteTween;' failed
03-03 11:04:19.264: D/dalvikvm(21831): DexOpt: unable to opt direct call 0x01f2 at 0x4c in Lcom/DC/my_packet_journey/TransitionScreen2;.show
03-03 11:04:19.274: D/dalvikvm(21831): DexOpt: unable to opt direct call 0x00f0 at 0x54 in Lcom/DC/my_packet_journey/TransitionScreen2;.show
03-03 11:04:19.274: I/dalvikvm(21831): Failed resolving Lcom/DC/my_packet_journey/TransitionScreen2$1; interface 89 'Laurelienribon/tweenengine/TweenCallback;'
03-03 11:04:19.274: W/dalvikvm(21831): Link of class 'Lcom/DC/my_packet_journey/TransitionScreen2$1;' failed
03-03 11:04:19.274: D/dalvikvm(21831): DexOpt: unable to opt direct call 0x0261 at 0x5b in Lcom/DC/my_packet_journey/TransitionScreen2;.show
03-03 11:04:19.274: I/dalvikvm(21831): DexOpt: unable to optimize static field ref 0x000b at 0x6a in Lcom/DC/my_packet_journey/TransitionScreen2;.show
03-03 11:04:19.304: W/dalvikvm(21831): threadid=11: thread exiting with uncaught exception (group=0x41dfe8b0)
03-03 10:35:23.918: E/AndroidRuntime(20079): FATAL EXCEPTION: GLThread 14763
03-03 10:35:23.918: E/AndroidRuntime(20079): java.lang.NoClassDefFoundError: com.DC.my_packet_journey.SpriteTween
03-03 10:35:23.918: E/AndroidRuntime(20079): at com.DC.my_packet_journey.TransitionScreen5.show(TransitionScreen5.java:67)
03-03 10:35:23.918: E/AndroidRuntime(20079): at com.badlogic.gdx.Game.setScreen(Game.java:62)
03-03 10:35:23.918: E/AndroidRuntime(20079): at com.DC.my_packet_journey.PagedScrollPaneTest$1.clicked(PagedScrollPaneTest.java:226)
03-03 10:35:23.918: E/AndroidRuntime(20079): at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:84)
03-03 10:35:23.918: E/AndroidRuntime(20079): at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:57)
03-03 10:35:23.918: E/AndroidRuntime(20079): at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:343)
03-03 10:35:23.918: E/AndroidRuntime(20079): at com.badlogic.gdx.backends.android.AndroidInput.processEvents(AndroidInput.java:360)
03-03 10:35:23.918: E/AndroidRuntime(20079): at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:498)
03-03 10:35:23.918: E/AndroidRuntime(20079): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1523)
03-03 10:35:23.918: E/AndroidRuntime(20079): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240)
LibGDX makes use of same base code for either version. So technically if the desktop version works, the android version should work as well.
I have added more entries from the logCat, I suppose all this is happening due to failed to Link class of SpriteTween. Why is this only happening on android?