For Opengl view on windows Form in Visual C++ , Iam completely puzzled about how to represent arrow keys(UP ARROW, DOWN ARROW, RIGHT ARROW, LEFT ARROW) for capturing these 4 keyboard events. For other alphabetic keys i just used....
void PhotoRealisticRendering_KeyPress(Object^ sender, KeyPressEventArgs^ e){
if(e->KeyChar=='D')
{
}
}
Can someone help me with this?