I've been making a server. I am using TcpListener.AcceptTcpClientAsync() in an async
method, but I have no idea how to actually make it work. My code right now is:
private static async void StartServer()
{
Console.WriteLine("S: Server started on port {0}", WebVars.ServerPort);
var listener = new TcpListener(WebVars.LocalIp, WebVars.ServerPort);
listener.Start();
var client = await listener.AcceptTcpClientAsync();
}
How do I process the client? Do I just continue coding and it will automagically make new threads of the same method or do I need to do some magic method that will do it for me?
Edit: current code:
private static Task HandleClientAsync(TcpClient client)
{
var stream = client.GetStream();
// do stuff
}
/// <summary>
/// Method to be used on seperate thread.
/// </summary>
private static async void RunServerAsync()
{
while (true)
{
Console.WriteLine("S: Server started on port {0}", WebVars.ServerPort);
var listener = new TcpListener(WebVars.LocalIp, WebVars.ServerPort);
listener.Start();
var client = await listener.AcceptTcpClientAsync();
await HandleClientAsync(client);
}
}