I'm looking for a very simple HTML5 2D Hex / Touch game engine framework to build board game like:
- Turn based 2D Hex Grid Wargame
- Dungeon Crawler
- Settlers of Catan
- Krosmaster
I found an awesome article on Hexagon grids with a D3.js implementation but can't figure out how to start a boilerplate.
After digging around I found a list of HTML5 Game Engine and great game's components.
But I don't know which one would be the best for my use case. There few sample/tutorial that really match my needs. It's often:
- Very tiny screen size
- Or ugly assets
- Or dead links
- Or lot's of code
May be that kind of game do not match for HTML5 game ? Something based on Hexagon grids would be so cool ! It seems Phaser do not handle hex grid ?