This seems such a basic question, but I cannot find an answer anywhere on SO.
I know that C/C++ do not have a byte
datatype.
I know that sizeof(char) == 1
.
I'm trying to store 12 transmissions, each of 96 bytes on Pebble, as transmitted from my Android app.
Due to limitation in the transmission size, I'm sending one at a time. Each one should be 'appended' to the last, as they should end up forming sequential space in memory, for reading as an image (one bit per pixel).
I'm trying to do something like this:
int transNum = 0;
uint8_t image[][] = new uint8t[12][12] //not sure about uint8_t, and I've forgotten how to do 'new' in C, I have to create just a pointer, and then malloc?
receivedHandler(DictionaryIterator *iter, void *context){
Tuple *receivedImage = dict_find(iter, KEY_IMG);
for (int i = 0; i < 12; i++) {
image[transNum][i] = receivedImage->value[i]->uint8_t;
}
transNum += 1; //this is in an implicit loop, since once done Pebble ACKs the transmission, and receivedHandler is called again by the next transmission
}
Am I even remotely close?