I hope we can figure out how to get around this interesting challenge with a game we are designing in an isometric style. Any help would be so awesome!
QUESTION
Is there a way to change the bounding box frame from a square to another shape? Maybe using a mask?
PROBLEM
Our problem is that we need our node's tappable area NOT to be square. Since we are tiling the nodes, their bounding boxes overlap each other, and we cannot accurately tap on the tile that we want. Hopefully our graphic below will show you what we are designing, our problem, and what our tappable area needs to be.
Is there a way to change this in Sprite Kit, or is it not possible with sort of isometric style?
Thanks again in a advance.