Can anyone explain why the provided canvas animation stutters? I've created a test stub which demonstrates the problem.
I see the stutter in FF, Chrome, IE on desktop and in FF and Chrome on Android.
Is the stutter due to garbage collection? It seems even raf generates a double on each call which eventually requires gc. If gc is the cause then html5 animation is pretty much doa. Sigh.
The same question was asked a year ago but because I'm a new member I'm not able to contact the author to find out his solution. HTML5 Canvas DrawImage Stutter / Choppiness . It is really too bad there is no way for a new user to get another user's attention, since the author of that other question may have the information I'm looking for, an simply hasn't posted it. I tried posting to his question in an effort to get his attention, but my post there was deleted as a rules violation(which is was). Guess I'm out of options. Chicken and egg problem with rep.