I have a bit of a strange issue here. I have a project constraint where a value of a Property needs to either be a number (int
, double
, long
, etc are all acceptable), a string
, or a datetime
. The reason that the Value parameter needs to be of one these three (err..well if you count all of the possible numeric value Types allowed it's a bit more) Types is because depending on the type the underlying value will need to be converted to special formats for serialization to a REST API. To simplify things here is a basic idea of the class as a POCO:
class Foo
{
public string Name {get;set;}
public Guid Id {get; set;}
public UNKNOWN Value {get;set;}
}
I thought about using generics for this, with a where T : struct
constraint, but this still leaves too many types that can theoretically be set that are actually invalid Types. Sure I can perform type checking and throw exceptions during construction/setting of the Value parameter, but this doesn't feel like "clean" code.
I took a look at this question How do you work with a variable that can be of multiple types? , but it didn't really help since it was more of an issue dealing with inheritance. However, using multiple nullable private fields and returning a single Property based on which one was populated is a possibility, but again I feel there has to be a better way.
The other possibility I was thinking of was to use the dynamic
type and and perform some reflection magic to check the underlying type (and perform conversions & formatting/throw exceptions). I'm a bit scared that this will really hurt performance though.
Are there any best practices for this situation? If not, are there any better ways to handle this from what I've mentioned?