I do not know what this is called, I've seen something like it before. Where ever I had seen it, it said that it is not the best approach.
Items[0].x = 0;
Items[0].y = 0;
Items[0].width = 32;
Items[0].height = 32;
Items[0].name = "RandomName";
That is a better example. That is what I am doing. I was hoping there was a way to get around the Items[0]. prefix when entering the information.