For the purpose of XML serialisation I had to disband a Dictionary collection I was using. I wrote a very straightforward alternative which consists of 2 classes:
- NameValueItem: contains Name (Key) and Value
- NameValueCollection: derived from CollectionBase and maintains a collection of NameValueItem objects.
I've included some standard methods to help maintain the collection (Add, Contains and Remove). So just like most Dictionary types, the Name (or Key) is unique:
public bool Contains(NameValueItem item)
{
foreach (NameValueItem lItem in List)
if(lItem.Name.Equals(item.Name))
return true;
return false;
}
Add uses this Contains method to determine whether to include a given item into the collection:
public void Add(NameValueItem item)
{
if (!Contains(item))
List.Add(item);
}
As bog standard, straightforward and easy as this code appears it's proving to be a little sluggish. Is there anything that can be done to improve the performance of this? Or alternatives I could use?
I was considering creating a NameValueHashSet, which is derived from HashSet.
Optional...:
I had a question which I was going to ask in a separate thread, but I'll leave it up to you as to whether you'd like to address it or not.
I wanted to add 2 properties to the NameValueCollection, Names and Values, which return a List of strings from the Collection of NameValueItem objects. Instead I built them into methods GetNames() and GetValues(), as I have to build the collection (i.e. create a List (names/values), iterate over collection adding names/value to List and return List).
Is this a better alternative? In terms of good coding practise, performance, etc.? As my thoughts regarding properties has always been to have it as stripped back as possible, that only references, arithmetic, etc. should exist, with no layers of processes. If that is the case, then it should be built into a method. Thoughts?