I read that destructors need to be defined when we have pointer members and when we define a base class, but I am not sure if I completely understand. One of the things I am not sure about is whether or not defining a default constructor is useless or not, since we are always given a default constructor by default. Also, I am not sure if we need to define default constructor to implement the RAII principle (do we just need to put resource allocation in a constructor and not define any destructor?).
class A
{
public:
~Account()
{
delete [] brandname;
delete b;
//do we need to define it?
};
something(){} =0; //virtual function (reason #1: base class)
private:
char *brandname; //c-style string, which is a pointer member (reason #2: has a pointer member)
B* b; //instance of class B, which is a pointer member (reason #2)
vector<B*> vec; //what about this?
}
class B: public A
{
public something()
{
cout << "nothing" << endl;
}
//in all other cases we don't need to define the destructor, nor declare it?
}