My physics world needs a circular boundary. How can that be set? Primitive object does not include 'circle'. So can't specify the wall bound directly. Kindly guide.
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you can try physics editor from this link www.codeandweb.com/physicseditor‎. – Rama Mar 19 '14 at 04:50
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There is no direct support as far as I have tried. But you can do repeated lines around the circumference of circle to generate a circular collision wall.
You can use the following link to generate points that can be used to draw lines. Formula to find points on the circumference of a circle, given the center of the circle and the radius