I'm trying to develop a game which has the track sliding down from the top to the bottom. When you start the track(which is a large image) is "out of screen" then it slides from the top and goes out at the bottom. The images might be very large, larger/taller than most screens.
I can animate the image with animations, but Android scales the image to the screen size on load, which I dont want. How can I keep the original size of the image?
I dont think using ScrollView would be good since I dont want the user to scroll the image.
This is what I would like to achieve: