I start using Unity.
I understand Unity is based on Mono.net, so I wonder if it's fairly possible to develop apps using .net framework like Xamarin.
For instance, I am going to develop an app that has a httpServer in the background and webView as the frontend UI. (HybridApp with native code).
In this case, can I simply use HttpServerClass of .net?
Also, I need to implement WebSocketClient and UDP sender/receiver. I know this can be done in C# with .net/mono. Is it fairly possible to implement these with Unity? or some restriction to do that for some reason?
Please let me know. Thanks.